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	<title>Trident Games</title>
	<link>http://www.tridentgames.com</link>
	<description></description>
	<pubDate>Tue, 16 Sep 2008 03:15:53 +0000</pubDate>
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			<item>
		<title>Citadel Developer Blog, Vol XI: Modern History</title>
		<link>http://www.tridentgames.com/news/citadel-developer-blog-vol-xi-modern-history/</link>
		<comments>http://www.tridentgames.com/news/citadel-developer-blog-vol-xi-modern-history/#comments</comments>
		<pubDate>Mon, 15 Sep 2008 09:05:46 +0000</pubDate>
		<dc:creator>Shane</dc:creator>
		
		<category><![CDATA[Citadel]]></category>

		<category><![CDATA[history]]></category>

		<category><![CDATA[modern]]></category>

		<category><![CDATA[timeline]]></category>

		<guid isPermaLink="false">http://www.tridentgames.com/news/citadel-developer-blog-vol-xi-modern-history/</guid>
		<description><![CDATA[After an appropriately long sabbatical for the Citadel blog, we return this week for another look at the world&#8217;s history.  Last post, we studied what is known about the &#8220;lost eras&#8221; of history, for which there are few written records.  Now we examine the Modern Era, the events that shaped it, the cultures [...]]]></description>
		<wfw:commentRss>http://www.tridentgames.com/news/citadel-developer-blog-vol-xi-modern-history/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Citadel Developer Blog, Vol X: Ancient History</title>
		<link>http://www.tridentgames.com/news/citadel-developer-blog-vol-x-ancient-history/</link>
		<comments>http://www.tridentgames.com/news/citadel-developer-blog-vol-x-ancient-history/#comments</comments>
		<pubDate>Mon, 14 Jul 2008 06:08:37 +0000</pubDate>
		<dc:creator>Shane</dc:creator>
		
		<category><![CDATA[Citadel]]></category>

		<category><![CDATA[ancient]]></category>

		<category><![CDATA[archaics]]></category>

		<category><![CDATA[astraics]]></category>

		<category><![CDATA[history]]></category>

		<category><![CDATA[rain of stars]]></category>

		<category><![CDATA[timeline]]></category>

		<guid isPermaLink="false">http://www.tridentgames.com/news/citadel-developer-blog-vol-x-ancient-history/</guid>
		<description><![CDATA[How do you chronicle the history of a world with no memory?  Long have the scholars of Citadel faced off against this leering challenge, to varying degrees of success.  They sift through the sparse ruins of the Ages Before, gleaning little but empty accounts of a seemingly endless era of devastation and abandon.
One [...]]]></description>
		<wfw:commentRss>http://www.tridentgames.com/news/citadel-developer-blog-vol-x-ancient-history/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Weekly Citadel Developer Blog, Vol IX: Stars, but Not As We Know Them</title>
		<link>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-ix-stars-but-not-as-we-know-them/</link>
		<comments>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-ix-stars-but-not-as-we-know-them/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 12:22:40 +0000</pubDate>
		<dc:creator>Shane</dc:creator>
		
		<category><![CDATA[Citadel]]></category>

		<category><![CDATA[crystals]]></category>

		<category><![CDATA[resources]]></category>

		<category><![CDATA[stars]]></category>

		<guid isPermaLink="false">http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-ix-stars-but-not-as-we-know-them/</guid>
		<description><![CDATA[Nearly 300 years ago, the world of Citadel woke up from a terrible dream.  The world had been ravaged, and though none could remember what the world before was like, it was understood that the world had been transformed by some cataclysm.
This cataclysm is known by most as the Rain of Stars.  It [...]]]></description>
		<wfw:commentRss>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-ix-stars-but-not-as-we-know-them/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Weekly Citadel Developer Blog, Vol VIII: Seven Nations, Part 2</title>
		<link>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-viii-seven-nations-part-2/</link>
		<comments>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-viii-seven-nations-part-2/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 16:02:45 +0000</pubDate>
		<dc:creator>Shane</dc:creator>
		
		<category><![CDATA[Citadel]]></category>

		<category><![CDATA[geography]]></category>

		<category><![CDATA[map]]></category>

		<category><![CDATA[nations]]></category>

		<category><![CDATA[politics]]></category>

		<guid isPermaLink="false">http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-viii-seven-nations-part-2/</guid>
		<description><![CDATA[This week, we look at the four Northern nations of Citadel: Orm, the Dead-Eyes, the Amadi and the Syndicate.  In case you missed last week&#8217;s post, you may peruse it here to learn of the three Southern nations.  Also, all the nations described here can be found on the Citadel World Map.
&#160;


]]></description>
		<wfw:commentRss>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-viii-seven-nations-part-2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Weekly Citadel Developer Blog, Vol VII: Seven Nations, Part 1</title>
		<link>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-vii-seven-nations-part-1/</link>
		<comments>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-vii-seven-nations-part-1/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 13:12:10 +0000</pubDate>
		<dc:creator>Shane</dc:creator>
		
		<category><![CDATA[Citadel]]></category>

		<category><![CDATA[geography]]></category>

		<category><![CDATA[map]]></category>

		<category><![CDATA[nations]]></category>

		<category><![CDATA[politics]]></category>

		<guid isPermaLink="false">http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-vii-seven-nations-part-1/</guid>
		<description><![CDATA[Of all the states and nations of Citadel, seven stand out as the powers to be reckoned with.  Each represents a dramatically different worldview and culture, and conflict between them is an ongoing and inevitable product of this.

The known world of Citadel and its political divisions.

 This week, we take a look at the [...]]]></description>
		<wfw:commentRss>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-vii-seven-nations-part-1/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Weekly Citadel Developer Blog, Vol VI: In the Name of the Father</title>
		<link>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-vi-in-the-name-of-the-father/</link>
		<comments>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-vi-in-the-name-of-the-father/#comments</comments>
		<pubDate>Mon, 26 May 2008 05:55:48 +0000</pubDate>
		<dc:creator>Shane</dc:creator>
		
		<category><![CDATA[Citadel]]></category>

		<guid isPermaLink="false">http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-vi-in-the-name-of-the-father/</guid>
		<description><![CDATA[Holding aloft their searing crystal-adorned weapons, Chanters go forth into battle. Bringing succor to their allies and doom to their foes, their resonant songs herald both war and sanctuary. Harnessing the same force that nearly destroyed the world of Citadel three centuries ago, the Chanters are the inheritors of an ancient and enigmatic power. When [...]]]></description>
		<wfw:commentRss>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-vi-in-the-name-of-the-father/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Weekly Citadel Developer Blog, Vol V: Byreford</title>
		<link>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-v-byreford/</link>
		<comments>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-v-byreford/#comments</comments>
		<pubDate>Mon, 19 May 2008 08:44:14 +0000</pubDate>
		<dc:creator>Shane</dc:creator>
		
		<category><![CDATA[Citadel]]></category>

		<guid isPermaLink="false">http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-v-byreford/</guid>
		<description><![CDATA[It is said by historians that Byreford is a land that cannot be conquered.  Throughout its recorded history, the province of Byreford has never been successfully and totally annexed by any one nation.  This is not due to lack of interest.  Byreford is a rich and fertile land, strategically situated and possessing [...]]]></description>
		<wfw:commentRss>http://www.tridentgames.com/news/weekly-citadel-developer-blog-vol-v-byreford/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Dragon Tavern is LIVE!</title>
		<link>http://www.tridentgames.com/news/dragon-tavern-is-live/</link>
		<comments>http://www.tridentgames.com/news/dragon-tavern-is-live/#comments</comments>
		<pubDate>Fri, 16 May 2008 11:47:57 +0000</pubDate>
		<dc:creator>Thomas</dc:creator>
		
		<category><![CDATA[Dragon Tavern]]></category>

		<guid isPermaLink="false">http://www.tridentgames.com/news/dragon-tavern-is-live/</guid>
		<description><![CDATA[After many months of hard work, I&#8217;m happy to announce that Dragon Tavern is now open and ready to play!
It&#8217;s been an absolute blast creating this game, and I hope you enjoy it as much as I do.
What Is It?
Dragon Tavern, a web based adventure game where everyone is a champion.. to some degree.. Explore [...]]]></description>
		<wfw:commentRss>http://www.tridentgames.com/news/dragon-tavern-is-live/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Dragon Tavern Launch Day</title>
		<link>http://www.tridentgames.com/news/dragon-tavern-launch-day/</link>
		<comments>http://www.tridentgames.com/news/dragon-tavern-launch-day/#comments</comments>
		<pubDate>Fri, 16 May 2008 07:06:06 +0000</pubDate>
		<dc:creator>Glen</dc:creator>
		
		<category><![CDATA[Dragon Tavern]]></category>

		<guid isPermaLink="false">http://www.tridentgames.com/news/dragon-tavern-launch-day/</guid>
		<description><![CDATA[The first title to be released under the Trident Games banner, a little web game called Dragon Tavern, is only hours away from being launched into the wilds of the internet.  We&#8217;re all pretty excited about this, and crossing our fingers that we&#8217;ve created something as fun to play as it was to make. [...]]]></description>
		<wfw:commentRss>http://www.tridentgames.com/news/dragon-tavern-launch-day/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Weekly Citadel Developer Blog, Vol IV: The Gearing-Up Montage</title>
		<link>http://www.tridentgames.com/news/citadel-developer-blog-vol-iv-the-gearing-up-montage/</link>
		<comments>http://www.tridentgames.com/news/citadel-developer-blog-vol-iv-the-gearing-up-montage/#comments</comments>
		<pubDate>Mon, 12 May 2008 03:47:01 +0000</pubDate>
		<dc:creator>Shane</dc:creator>
		
		<category><![CDATA[Citadel]]></category>

		<guid isPermaLink="false">http://www.tridentgames.com/news/citadel-developer-blog-vol-iv-the-gearing-up-montage/</guid>
		<description><![CDATA[Citadel&#8217;s combat system does not attempt to reinvent the wheel, but does try to bring together some of the best aspects of real-time RPG combat systems.  Depending on your class, the way you develop or &#8220;spec&#8221; your merit points, and your choice of weapon setup, you&#8217;ll have a different suite of passive, active and [...]]]></description>
		<wfw:commentRss>http://www.tridentgames.com/news/citadel-developer-blog-vol-iv-the-gearing-up-montage/feed/</wfw:commentRss>
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